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TurboGrafx-16

Fourth Generation Consoles

            This period between the end of the 1980’s and the beginning of the 1990’s is of intense competition, along with not too fair marketing. For example, the TurboGrafx-16, supposedly the first 16-bit system, was actually an 8-bit system, only part of it, the HuC6269 graphics processor truly being a 16-bit chip. Sega, even if at the time very successful, was also not too ‘correct’ when selling their products, selling their products with names that exaggerated what they really did. 

            CD-ROM drives were first seen in this generation. Basic 3D graphics entered the mainstream, and the flat-shaded polygons enabled additional processers in game cartridges.

            The most expensive console of the time was SNK’s Neo-Geo. It was capable of 2D graphics with a quality level other consoles would only reach many years later. The reason for this was because Neo Geo contained the same hardware as in SNK’s arcade game.